import UIKit
class ViewController: UIViewController {
struct student {
var age: Int
var name: String
/**
无参数构造函数
*/
init() {
name = "zs"
age = 1
}
//有参数构造函数
init(Name: String, Age: Int) {
self.name = Name
self.age = Age
}
//结构体内存放方法
func GetAge() -> Int {
return age
}
}
struct Point {
var x = 0.0
var y = 0.0
// //有参数构造函数 参数变量加_用法
// init(_ x: Double,_ y: Double) {
// self.x = x
// self.y = y
// }
}
struct CPoint {
var p = Point()
var GPoint: Point {
get {
return p
}
set(newPoint) {
p.x = newPoint.x
p.y = newPoint.y
}
}
}
var stu: student?
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
// stu = student()
stu = student(Name: "ls", Age: 12)
print("调用getAge方法,可以获取已经赋值的age \(stu?.GetAge())")
print("name = \(stu?.name) age = \(stu?.age)")
let data = [student(Name: "zhangsan",Age: 11),student(Name: "lisi",Age: 12),student(Name: "wangwu",Age: 13),student(Name: "xiaoer",Age: 14),]
print(data)
let p = Point(x: 10.0, y: 11.0)
var CP = CPoint()
CP.GPoint = p
print("x = \(p.x) y = \(p.y)")
print("x ===== \(CP.GPoint.x) y ===== \(CP.GPoint.y)")
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
}